Hesketh Prichard Challenge

Match Conditions

Download the match PDF.

Introduction

This competition combines WW1 sniping skills with the modern-day skill of spotting. To compete in the H-P Challenge you will need a rifle with a magazine and a telescopic sight. This shoot is not about sporting stances or manoeuvring; it is all about ultra-accurate team shooting with no sighters.
You are expected to arrive at the firing point with a zeroed rifle and data ready to shoot at 500, 900 & 1000 yards. You are expected to be able to shoot safely with the correct elevation & windage on the first shot. The other team member is there to spot the fall of shot and provide an updated firing solution for the shooter. This is a shoot under pressure, but it is not a speed shoot. Accuracy (and safety) is paramount. It is better to have 6 accurate shots on than to fire all 10 and miss 5.
If anyone wishes to zero their rifle the day before the club will be happy to book a lane as appropriate. Please let the organiser know. The shoot has been timed so that NRA standing orders are adhered to in every way. As there are 2 people on the firing point, when the unload and show clear is given, both firers will unload, show each other clear and insert flags. The RO will designate a safety officer to walk the firing points and verify that all rifles are clear and flagged.

Course of fire

Practice 1
  1. Distance: 500 yds
  2. Position: Prone (or benched or mixed)
  3. Rounds: 10 to count (20 per team)
  4. Target: Figure 14
  5. Scoring Hits: Head 5, helmet and body 4, elsewhere 3.
  6. HPS 100


Procedure

  1. Two shooters in the same class in prone position (or benched or mixed), with 10 rounds in a single or dual magazines. Loaded and made ready. (One up the spout and safety applied, Condition One)
  2. After the command ‘Watch and shoot’, the Fig 14 target will make 10 exposures of 7 seconds each, with 10 seconds away.
  3. Upon first exposure, the first shooter will fire one round while the spotter calls their fall of shot.
  4. As soon as the first shooter has shot, the second shooter may fire one round using the information gathered by seeing the first shot fall.
  5. The process will be repeated until 10 exposures have been shown.
  6. Shooters may alternate the first shot on each subsequent exposure if they so wish.
  7. Up to 20 rounds may be fired between the two shooters.
  8. The RO will ask if there are any protests, after which the target with spotting discs will be shown for 30 seconds and scores communicated to the firing point.
 
Practice 2
  1. Distance: 500yards
  2. Position: Prone
  3. Rounds: 10 to count (20 per team)
  4. Target: Figure 14
  5. Scoring Hits: Head 5, helmet and body 4, elsewhere 3
  6. HPS: 100

 

Procedure

  1. Two shooters in the same class in prone position(or benchedor mixed), Shooter no 1 loaded with 5 rounds and made ready.
  2. After the command ‘Watch and shoot’, the target will make 2 exposures of 20 seconds with a 10 second away time. Shooter number one will fire 5 rounds at each exposure with shooter no 2 calling the fall of shot.
  3. The RO will ask if there are any protests, after which the target complete with spotting discs will be shown for 30 seconds and scores communicated to the firing point.
  4. Spotting scopes may be used. The practice will then be repeated so that shooter number 2 will shoot and shooter no 1 will spot.
Practice 3
  1. Distance: 500 yards
  2. Position: Prone
  3. Rounds: 10 to count (20 per team)
  4. Target: Figure 14
  5. Scoring Hits: Inner ring score 5, elsewhere 4
  6. HPS: 50


Procedure

  1. Two shooters in the same class in prone position (or benched or mixed), loaded with 10 rounds available and made ready.
  2. The target will make a 9 second exposure. The first shooter will fire one round while the spotter calls his fall of shot.
  3. As soon as the first shooter has shot, the second shooter will fire one round using the information gathered by seeing the first shot fall.
  4. The target will then make 9 further exposures of 7 seconds each at random points on the mantlet. Shooters will fire one round each at the target in sequence.
  5. Away time between targets will be 10 seconds
  6. Shooters may alternate the first shot on each subsequent exposure if they so wish.
  7. Up to 20 rounds may be fired in total but only the 10 highest scoring shots will count.
  8. The RO will ask if there are any protests, after which the target complete with spotting discs will be shown for 30 seconds and scores communicated to the firingpoint.
 
Practice 4
  1. Distance: 500 yds
  2. Position: Prone
  3. Rounds: 10 to count (20 per team)
  4. Target: Figure 14
  5. Scoring Hits: Inner ring score 5, elsewhere 4
  6. HPS: 100

 

Procedure

  1. Two shooters in the same class in prone position (or benched or mixed), Shooter number one loaded with 5 rounds and made ready.
  2. After the command ‘Watch and shoot’,the target will make 5 appearances of 7 seconds with 7 seconds away, at different points on the mantle. Shooter number 1 will fire 2 rounds at each target.
  3. Shooter number 2 will spot the fall of shot and call errors.
  4. Shooter number 1 will change magazines at their discretion.
  5. The RO will ask if there are any protests, after which the target complete with spotting discs will be shown for 30 seconds and scores communicated to the firingpoint.
  6. The practice will then be repeated so that shooter number 2 will shoot and shooter no 1 will spot.
  7. Spotting scopes may be used.
Practice 5
  1. Distance: 500 yds
  2. Position: Prone
  3. Rounds: 10 to count (20 per team)
  4. Target: Figure 14
  5. Scoring Hits: Inner ring score 5, elsewhere 4
  6. HPS: 100

 

Procedure

  1. Shooters in prone position (or benched or mixed), loaded with 10 rounds available and made ready.
  2. After the command ‘Watch and shoot’, the target will make one appearance of 70 seconds. Shooter no 1 will fire 10 rounds, changing mags as required, in a deliberate and accurate manner, guided by shooter no 2
  3. The RO will ask if there are any protests, after which the target complete with spotting discs will be shown and scores communicated to the firingpoint.
  4. Spotting scopes may be used.

 

Authorised classes

Scoped Rifle Only

Service Optic: Any rifle with optic sights with no restriction on slings. Rests may not be used.
(Any vertical or angled fore grip, if fitted, may be used)

Practical Optic: Any rifle with optic sights, with no restriction on slings or rests.
If any rest is utilised it must remain fitted to the rifle at all times during the match.