New Guinea Challenge

Match Conditions

Download the match PDF.

Introduction

This is a service rifle competition based upon the WW2 campaign fought by ANZAC forces in Papua New Guinea, and is open to all shooters who have access to a 200-yard range and historic rifles. The competition should be shot under safe range conditions.

Permitted classes: SR (A) – Service Rifle Class A, SR (B) – Service Rifle Class B.
Targets: Hand-held Fig 12 at 200 yds, then hand-held figure 11 at 200-yards. In the case of such targets being illegal, a blank target of the same size may be used with a central bull with dimensions shown below (see SCORING paragraph). In extremis, a figure target on screen may be used, or fixed targets with the RO blowing a while for timing. The screen does not score.
Scoring: Figure 12, for hits within the 30cm circle (11.8 inches) score 5, elsewhere 4. Figure 11,  for hits within the 30cm circle score 5, elsewhere 4.
Ammunition: A minimum of 54 rounds are required to complete the match. Competitors are to supply their own ammunition.
Firing Positions: Prone, sitting, kneeling and standing. Shooters with disabilities/injuries who have difficulty with a particular position can agree to a compromise position with the shoot RO, as long as the compromise position does not provide an advantage. For example: can’t kneel – shoot standing. If difficult getting down in time, be allowed to start in the final position (ie start prone, rather than go prone from standing alert) – BUT the shooter to only aim when other shooters are in position.

Course of fire

Practice 1 – The Moresby Defence

Distance: 200yards
Position: Kneeling or standing
No. of Shots: 2 sighting shots & 5 to count
Targets: 1 xFig12
Scoring: 5 for hits within the 30cm circle, remainder 4
Timing: 1 exposure of 30 seconds
HPS: 25

Procedure
Competitors will fix bayonets and then have 2 minutes to fire 2 sighting shots from any position, each shot to be individually marked back.
On completion of the sighting shots, competitors will be ordered to load with 5 rounds, make ready with safety catches applied, and adopt the standing or kneeling position.
Wait for the command ‘Watch and shoot’.
On appearance of the target, competitors will release safety catches and fire 5 rounds within the allotted time.
Scores will be communicated to the firing point and spotting discs shown.

Practice 2 – The Jungle Lane

Distance: 200 yards
Position: Standing
No. of Shots: 5 to count 
Targets: 1 x Fig12 
Scoring: 5 for hits within the 30cm circle, remainder 4
Timing: 5 exposures of 5 seconds
HPS: 25

Procedure
Competitors will be ordered to fix bayonets, load with 5 rounds, make ready, apply safety catches, and adopt the standing alert position (rifle in the shoulder, pointing down at 45 degrees).
Wait for the command ‘Watch and shoot’.
Targets will make 5 exposures of 5 seconds each, with 5 seconds away. One round is to be fired at each exposure, with a turn to the standing alert position between exposures.
Scores will be communicated to the firing point and spotting discs shown.

Practice 3 – The Landing Gamble

Distance: 200 yards
Position: Prone
No. of shots: 10 to count 
Targets: Figure 11 
Scoring: 5 for hits within 30 cm circle, remainder 4
Timing: 10 exposures of 3 seconds
HPS: 50

Procedure
Competitors will be ordered to adopt the prone position, load with 10 rounds and make ready. Wait for the command ‘Watch and shoot’.
Targets will make 10 exposures of 3 seconds each, with an away time of 5 seconds, over a 6ft frontage. One round is to be fired at each exposure.
Scores will be communicated to the firing point and spotting discs shown.

Practice 4 – Milne Bay Harassing Fire

Distance: 200 yards 
Position: Sitting, kneeling or squatting 
No. of Shots: 10 to count 
Targets: Figure 11 
Scoring: 5 for hits within 30 cm circle, remainder 4 
Timing: 1 exposure of 45 seconds 
HPS: 50

Procedure
Competitors will be ordered to adopt the sitting, kneeling or squatting position, load with 10 rounds, and make ready with safety catches applied. Wait for the command ‘Watch and shoot’.
On appearance of the targets, competitors will release safety catches and fire 10 shots. No additional time will be allowed to re-load.
Scores will be communicated to the firing point and spotting discs shown.

Practice 5 – Across the water!

Distance: 200 yards
Position: Prone 
No. of Shots: 2 sighting shots and 10 to count
Targets: Figure 11
Scoring: 5 for hits within 30 cm circle, remainder 4
Timing: 1 exposure of 70 seconds 
HPS: 50

Procedure
Competitors will have 2 minutes to fire 2 sighting shots from the prone position, each shot to be individually marked back. On completion of the sighting shots, competitors will be ordered to load with 5 rounds, make ready and apply safety catches, then adopt the standing alert position. Wait for the command ‘Watch out’.
On appearance of the targets, competitors will adopt the prone position, release safety catches and fire 5 rounds, reload with a further 5 rounds, and fire these (total 10).
Scores will be communicated to the firing point and spotting discs shown.

Practice 6 – Sentry’s Nightmare

Distance: 200 yards
Position: Prone 
No. of Shots: 10 to count
Targets: Figure 11 
Scoring: 5 for hits within 30 cm circle, remainder 4
Timing: 1 exposure of 70 seconds 
HPS: 50

Procedure
Competitors will be ordered to load with 10 rounds, make ready and apply safety catches, then adopt the standing alert position. Wait for the command ‘Watch out’.
Targets will make a single exposure of 20 seconds: competitors assume the prone position, release safety catches, and fire as many rounds as possible.
Following this, the targets will make 4 further exposures of 4 seconds each, with irregular away times, over a frontage of 6ft. Competitors will engage with the number of rounds of their choice.
Scores will be communicated to the firing point and spotting discs shown.